Brothers In Arms: Hell's Highway
My Contributions
I worked as Art Director on this game, the third in the BIA series.Work Samples
In-Game Screenshots
Details
Released: Sept.
23, 2008Published By: UbiSoft
Developed By: Gearbox Software LLC
Platforms: XBox360, PlayStation 3, Windows
Genre: Action, Strategy, Historical Battle (specific/exact), Shooter
Perspective: 1st Person Perspective
Engine: Unreal Engine 3
Video URL PermaLink
Description
Gearbox's
third entry in the venerable Brothers In Arms series heads up to the
front with the first of the series for next-generation systems. Delivering on the franchise’s compelling story, unrivaled authenticity and intense squad-based action, Brothers In Arms Hell’s Highway drops you into Operation Market-Garden, the largest airborne operation of World War II.
Lead Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division as they fight to open "Hell's Highway" in a daring bid for a quick end to the war.
The game, makes use of the new Unreal Engine 3 technology for its delivery of the war experience, with new cutting-edge game-play features and a completely redesigned online component.
Visually, Hell's Highway is pushing next-generation visuals to the limit.
source: IGN.com